The Metaverse is considered to be one prototype of the next-generation Internet, which contains people's expectations for the future world. However, the academic discussion of the Metaverse still mainly focused on the technical system design, and few research studied Metaverse challenges from the perspective of consumers, i.e., Metaverse users. One difficulty is that the analysis from the consumer's perspective requires interdisciplinary theoretical framework and quantifiable Quality of Experience (QoE) measurements. In this article, pioneering from consumers' point of view, we explore an interaction between Metaverse system design and consumer behaviors. Specifically, we rethink QoE and propose an framework that encompasses both the Metaverse service providers (MSPs) and consumer considerations. From the macro perspective, we introduce a joint optimization scheme that simultaneously considers the Metaverse system design, consumers' utility, and profitability of the MSPs. From the micro perspective, we advocate the Willingness-to-Pay (WTP) as an easy-to-implement measurement for future Metaverse system studies. To illustrate the usability of the proposed integrated framework, a use case, i.e., virtual traveling, is presented. We show that our framework can benefit the MSPs in offering competitive and economical service design to consumers while maximizing the profit.
翻译:“元数据”被认为是下一代互联网的原型之一,它包含了人们对未来世界的期望。然而,“元数据”的学术讨论仍然主要侧重于技术系统设计,而研究从消费者,即“元数据用户”的角度研究“元数据挑战”的却很少。一个困难是,从消费者的角度进行分析需要跨学科的理论框架和量化的经验质量(QoE)衡量方法。在本篇文章中,我们从消费者的角度探索“元数据系统设计与消费者行为”之间的相互作用。具体地说,我们重新考虑“QoE”并提议一个框架,既包括“Metafvers 服务供应商”又包括消费者的考虑。从宏观角度看,我们引入了一个联合优化计划,同时考虑“Metawavers 系统设计”、“消费者效用”和“MSP”的利润。从微观角度看,我们主张“愿意-派(WTP)”是一个易于实施的未来“元数据系统研究”的衡量方法。我们从“WTP” 。我们从消费者的角度来探讨“愿意-Pay”(WTP)作为一个易于执行的衡量方法。为了说明拟议的综合框架的实用性框架的实用性,即“使用案例,即虚拟旅行和虚拟服务提供最大程度的经济效益设计。我们能够带来最大的经济效益。我们的经济效益。我们展示了“经济效益框架。我们能够提供最大的设计。