A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the measure of attentiveness of a user looking at a screen for a given time period. The eye tracking system as an assisting, interactive tool can be incorporated by physically disabled individuals, fitted best for those who have eyes as only a limited set of communication. The threefold objective of this paper is - 1. To introduce a neural network based architecture to predict users' gaze at 9 positions displayed in the 11.31{\deg} visual range on the screen, through a low resolution based system such as a webcam in real time by learning various aspects of eyes as an ocular feature set. 2.A collection of coarsely supervised feature set obtained in real time which is also validated through the user case study presented in the paper for 21 individuals ( 17 men and 4 women ) from whom a 35k set of instances was derived with an accuracy score of 82.36% and f1_score of 82.2% and 3.A detailed study over applicability and underlying challenges of such systems. The experimental results verify the feasibility and validity of the proposed eye gaze tracking model.
翻译:用户的眼睛为人类计算机互动(HCI)研究提供了手段,作为一个重要的模式。时间到时间对眼睛进行科学探索的时间,已经看到HCI应用中从目视估计到测量用户在特定时期内对屏幕的注意程度等低分辨率系统的好处剧增。眼睛跟踪系统可以由身体残疾者纳入,最适合那些眼睛仅是有限的通信组合的人使用。本文的三重目标是 - 1. 引入以神经网络为基础的结构,以预测用户在屏幕上显示的11.31×deg}视觉范围的9个位置的视线,通过一个低分辨率系统,例如实时的网络摄像头,通过将眼睛的各个方面作为视觉特征集成。 2. 收集实时获得的粗糙的监视功能,也通过文件中为21名个人(17名男子和4名妇女)提供的用户案例研究加以验证,从这些个人中得出了35k种案例,准确分数为82.36%和F1分为82.2%和3.; 详细研究关于这些系统的可行性和视觉追踪的可靠性。 提议的模型,用以核实这些系统的可行性和视觉的可靠性。