Distance-based dynamic texture recognition is an important research field in multimedia processing with applications ranging from retrieval to segmentation of video data. Based on the conjecture that the most distinctive characteristic of a dynamic texture is the appearance of its individual frames, this work proposes to describe dynamic textures as kernelized spaces of frame-wise feature vectors computed using the Scattering transform. By combining these spaces with a basis-invariant metric, we get a framework that produces competitive results for nearest neighbor classification and state-of-the-art results for nearest class center classification.
翻译:远程动态纹理识别是多媒体处理中的一个重要研究领域,其应用范围从检索到视频数据分离。根据动态纹理最独特的特征是其单个框架外观的推测,这项工作提议将动态纹理描述为使用散射变换计算出的框架性特质矢量的内嵌空间。通过将这些空格与基反差度相结合,我们得到了一个框架,为最近的邻居分类和最接近的类中心分类的最新最新结果产生竞争性结果。