Traditional education has been updated with the development of information technology in human history. Within big data and cyber-physical systems, the Metaverse has generated strong interest in various applications (e.g., entertainment, business, and cultural travel) over the last decade. As a novel social work idea, the Metaverse consists of many kinds of technologies, e.g., big data, interaction, artificial intelligence, game design, Internet computing, Internet of Things, and blockchain. It is foreseeable that the usage of Metaverse will contribute to educational development. However, the architectures of the Metaverse in education are not yet mature enough. There are many questions we should address for the Metaverse in education. To this end, this paper aims to provide a systematic literature review of Metaverse in education. This paper is a comprehensive survey of the Metaverse in education, with a focus on current technologies, challenges, opportunities, and future directions. First, we present a brief overview of the Metaverse in education, as well as the motivation behind its integration. Then, we survey some important characteristics for the Metaverse in education, including the personal teaching environment and the personal learning environment. Next, we envisage what variations of this combination will bring to education in the future and discuss their strengths and weaknesses. We also review the state-of-the-art case studies (including technical companies and educational institutions) for Metaverse in education. Finally, we point out several challenges and issues in this promising area.
翻译:随着人类历史信息技术的发展,传统教育也随着人类历史信息技术的发展而得到更新。在海量数据和网络物理系统中,Meteve在过去十年中引起了人们对各种应用(例如娱乐、商业和文化旅行)的强烈兴趣。作为一个新的社会工作理念,Metverse由多种技术组成,例如海量数据、互动、人工智能、游戏设计、互联网计算、物质互联网和链条。可以预见,Meteval的使用将有助于教育发展。然而,教育中Meteval的结构还不够成熟。为了教育中的Meverse,我们应解决许多问题。为此,本文件旨在对教育中的Meverse进行系统的文献审查。这是对教育中Metverse的综合性调查,重点是当前技术、挑战、机会和未来方向。首先,我们简要概述教育中的Meteval,以及融合背后的动机。然后,我们调查教育中的Metversef的一些重要特征,包括个人教学环境和个人学习环境。我们设想了教育中的弱点和未来的学习环境。最后,我们设想了教育领域的弱点,我们设想了这种变化,包括技术研究中的弱点。