In the last few years, graph convolutional networks (GCN) have become a popular research direction in the machine learning community to tackle NP-hard combinatorial optimization problems (COPs) defined on graphs. While the obtained results are usually still not competitive with problem-specific solution approaches from the operations research community, GCNs often lead to improvements compared to previous machine learning approaches for classical COPs such as the traveling salesperson problem (TSP). In this work we present a preliminary study on using GCNs for solving the vertex p-center problem (PCP), which is another classic COP on graphs. In particular, we investigate whether a successful model based on end-to-end training for the TSP can be adapted to a PCP, which is defined on a similar 2D Euclidean graph input as the usually used version of the TSP. However, the objective of the PCP has a min-max structure which could lead to many symmetric optimal, i.e., ground-truth solutions and other potential difficulties for learning. Our obtained preliminary results show that indeed a direct transfer of network architecture ideas does not seem to work too well. Thus we think that the PCP could be an interesting benchmark problem for new ideas and developments in the area of GCNs.
翻译:在过去几年里,图形革命网络(GCN)已成为机器学习界的流行研究方向,以解决在图表上定义的NP硬组合优化问题(COPs),获得的结果通常与业务研究界的针对具体问题的解决方案方法相比仍然缺乏竞争力,但与以往传统COP的机械学习方法相比,GCN常常导致改进,如旅行销售人员问题。在这项工作中,我们提出了一项关于利用GCN解决顶端点问题的初步研究,这是另一个典型的图形问题COP。特别是,我们调查基于TSP端对端培训的成功模式能否适应五氯苯酚,该模式的定义与通常使用的TSP版本相似。然而,五氯苯酚的目标有一个微积分结构,可能导致许多对称的最佳方案,即地面真相解决方案和其他潜在的学习困难。我们获得的初步结果表明,网络结构结构的发展确实能够直接转换到GUclidean图案,因此我们觉得GFCPF问题的基准领域的发展似乎也不太理想。