Content creators compete for exposure on recommendation platforms, and such strategic behavior leads to a dynamic shift over the content distribution. However, how the creators' competition impacts user welfare and how the relevance-driven recommendation influences the dynamics in the long run are still largely unknown. This work provides theoretical insights into these research questions. We model the creators' competition under the assumptions that: 1) the platform employs an innocuous top-$K$ recommendation policy; 2) user decisions follow the Random Utility model; 3) content creators compete for user engagement and, without knowing their utility function in hindsight, apply arbitrary no-regret learning algorithms to update their strategies. We study the user welfare guarantee through the lens of Price of Anarchy and show that the fraction of user welfare loss due to creator competition is always upper bounded by a small constant depending on $K$ and randomness in user decisions; we also prove the tightness of this bound. Our result discloses an intrinsic merit of the myopic approach to the recommendation, i.e., relevance-driven matching performs reasonably well in the long run, as long as users' decisions involve randomness and the platform provides reasonably many alternatives to its users.
翻译:内容创造者在建议平台上竞争内容的接触,而这种战略行为导致内容分布的动态变化。然而,创作者的竞争如何影响用户福利,以及关联驱动的建议如何影响长期动态,基本上仍不为人所知。这项工作为这些研究问题提供了理论洞察力。我们根据以下假设来模拟创作者竞争:(1) 平台使用一种无关紧要的高价建议政策;(2) 用户决定遵循随机实用模式;(3) 内容创造者竞争用户参与,在不了解其事后实用功能的情况下,应用任意的零风险学习算法来更新其战略。我们通过无政府制价格透镜研究用户福利保障,并表明由于创作者竞争造成的用户福利损失的一小部分总是被一个小的常数所压得过高,该常数取决于$和用户决定的随机性;我们还证明了这一约束的紧凑性。我们的结果揭示了对建议采取近视方法的内在优点,即根据关联驱动的比对长期进行合理的匹配,只要用户的决定涉及随机性,平台就合理地向用户提供多种替代方案。