A storage code on a graph $G$ is a set of assignments of symbols to the vertices such that every vertex can recover its value by looking at its neighbors. We consider the question of constructing large-size storage codes on triangle-free graphs constructed as coset graphs of binary linear codes. Previously it was shown that there are infinite families of binary storage codes on coset graphs with rate converging to 3/4. Here we show that codes on such graphs can attain rate asymptotically approaching 1. Equivalently, this question can be phrased as a version of hat-guessing games on graphs (e.g., P.J. Cameron e.a., \emph{Electronic J. Comb.} 2016). In this language, we construct triangle-free graphs with success probability of the players approaching one as the number of vertices tends to infinity. Equivalently again, there exist linear index codes on such graphs of rate approaching zero. Another family of storage codes on triangle-free graphs of rate approaching 1 was constructed earlier by A. Golovnev and I. Haviv (36th Computational Complexity Conf., 2021) relying on a different family of graphs.
翻译:图形 $G$ 上的存储代码是向顶端分配一系列符号的一组代号。 这样每个顶端都可以通过查看其邻居来恢复其价值。 我们考虑在作为二进线代码的共集图形而构造的无三角图形上构建大型存储代码的问题。 以前曾显示在共集图形上存在无限的二进制存储代码组合, 其速率会趋同到 3/4 。 这里我们显示, 这些图形上的代码可以达到平时接近的速率。 相当地, 这个问题可以用图表( 例如, P. J. Cameron ea.,\ emph{ emergency J. Comb.} 2016) 上的无三角图组合来表达。 在此语言中, 我们构建了无三角存储代码, 玩家接近一个的概率, 其成功概率随着电动量的趋近于无限。 同样地, 在这种利率接近零的图形上也存在线性索引代码。 在离三角无端的图表上的另一个存储代码组合, 接近于接近 1 的离 1 的 的 格式的 。 格式中, 。