Dynamic Neural Radiance Field (NeRF) is a powerful algorithm capable of rendering photo-realistic novel view images from a monocular RGB video of a dynamic scene. Although it warps moving points across frames from the observation spaces to a common canonical space for rendering, dynamic NeRF does not model the change of the reflected color during the warping. As a result, this approach often fails drastically on challenging specular objects in motion. We address this limitation by reformulating the neural radiance field function to be conditioned on surface position and orientation in the observation space. This allows the specular surface at different poses to keep the different reflected colors when mapped to the common canonical space. Additionally, we add the mask of moving objects to guide the deformation field. As the specular surface changes color during motion, the mask mitigates the problem of failure to find temporal correspondences with only RGB supervision. We evaluate our model based on the novel view synthesis quality with a self-collected dataset of different moving specular objects in realistic environments. The experimental results demonstrate that our method significantly improves the reconstruction quality of moving specular objects from monocular RGB videos compared to the existing NeRF models. Our code and data are available at the project website https://github.com/JokerYan/NeRF-DS.
翻译:动态神经辐射场(NeRF)是一种能够从动态场景的单眼RGB视频中呈现真实视点的强大算法。虽然它可以将移动点从观察空间变形到一个公共规范空间以进行呈现,但动态NeRF未对变形过程中反射颜色的变化进行建模。因此,在挑战性的镜面物体运动中,这种方法往往会失败。我们通过重新构建神经辐射场函数来解决这个限制,以便在观察空间中以表面位置和方向为条件。这使得在不同姿态下的镜面物体可以在映射到公共规范空间时保留不同的反射颜色。此外,我们添加了移动物体的掩模以指导变形场。由于镜面表面在运动过程中会改变颜色,因此掩模可以缓解仅使用RGB监督来查找时间对应关系的问题。我们根据自行收集的不同移动镜面物体在逼真环境中的新视点综合质量对模型进行评估。实验结果表明,与现有的NeRF模型相比,我们的方法显着提高了从单眼RGB视频中重建移动镜面物体的质量。我们的代码和数据可从项目网站https://github.com/JokerYan/NeRF-DS获得。