This research sets out to assess the viability of using game engines to generate synthetic training data for machine learning in the context of pallet segmentation. Using synthetic data has been proven in prior research to be a viable means of training neural networks and saves hours of manual labour due to the reduced need for manual image annotation. Machine vision for pallet detection can benefit from synthetic data as the industry increases the development of autonomous warehousing technologies. As per our methodology, we developed a tool capable of automatically generating large amounts of annotated training data from 3D models at pixel-perfect accuracy and a much faster rate than manual approaches. Regarding image segmentation, a Mask R-CNN pipeline was used, which achieved an AP50 of 86% for individual pallets.
翻译:本研究旨在评估在托盘分割领域中使用游戏引擎生成合成训练数据以进行机器学习的可行性。之前的研究已经证明使用合成数据是训练神经网络的一种有效方法,由于不需要手动注释图片,因此节省了大量手动劳动时间。随着自动化仓储技术的发展,机器视觉检测货物托盘可以从合成数据中受益。按照我们的方法,我们开发了一种工具,可以自动生成大量像素完美的3D模型训练数据,并且速度比手动标注还要快得多。在图像分割方面,我们使用了Mask R-CNN管道,对于单个托盘,AP50达到了86%。