This paper provides a complexity analysis for the game of dark Chinese chess (a.k.a. "JieQi"), a variation of Chinese chess. Dark Chinese chess combines some of the most complicated aspects of board and card games, such as long-term strategy or planning, large state space, stochastic, and imperfect-information, which make it closer to the real world decision-making problem and pose great challenges to game AI. Here we design a self-play program to calculate the game tree complexity and average information set size of the game, and propose an algorithm to calculate the number of information sets.
翻译:本文为中国黑暗象棋(a.k.a.“JieQi”)的游戏提供了复杂分析,这是中国象棋的变异。中国黑暗象棋结合了棋盘和纸牌游戏中一些最复杂的方面,如长期战略或规划、大国家空间、随机和不完善信息等,从而更接近真实世界的决策问题,对游戏AI构成巨大挑战。我们在这里设计了一个自玩程序,以计算游戏树的复杂程度和游戏的平均信息集大小,并提出计算信息集数的算法。