AutoDRIVE is envisioned to be an integrated research and education platform for scaled autonomous vehicles and related applications. This work is a stepping-stone towards achieving the greater goal of realizing such a platform. Particularly, this work introduces the AutoDRIVE Simulator, a high-fidelity simulator for scaled autonomous vehicles. The proposed simulation ecosystem is developed atop the Unity game engine, and exploits its features in order to simulate realistic system dynamics and render photorealistic graphics. It comprises of a scaled vehicle model equipped with a comprehensive sensor suite for redundant perception, a set of actuators for constrained motion control and a fully functional lighting system for illumination and signaling. It also provides a modular environment development kit, which comprises of various environment modules that aid in reconfigurable construction of the scene. Additionally, the simulator features a communication bridge in order to extend an interface to the autonomous driving software stack developed independently by the users. This work describes some of the prominent components of this simulation system along with some key features that it has to offer in order to accelerate education and research aimed at autonomous driving.
翻译:根据设想,自动驱动是用于规模自治车辆和相关应用的综合研究和教育平台,这项工作是实现实现这一平台这一更大目标的一个跳板,特别是,这项工作引入了自动驱动模拟器,这是一个用于规模自治车辆的高纤维模拟器;拟议的模拟生态系统是在Unity游戏引擎上开发的,并开发其特征,以模拟现实的系统动态,并制作摄影现实的图形;它包括一个规模化的车辆模型,配有一套用于冗余感应的综合传感器套件,一套用于控制运动的驱动器,以及一套用于照明和信号的功能齐全的照明系统;它还提供了一套模块式环境开发工具包,由各种环境模块组成,有助于重新构建场景;此外,模拟器还装了一个通信桥梁,以扩展与用户独立开发的自主驱动软件堆的接口;这项工作描述了这一模拟系统的一些突出的部件,以及它为加速以自主驱动为目的的教育和研究而必须提供的一些关键特征。