Demands are increasing to measure per-flow statistics in the data plane of high-speed switches. Measuring flows with exact counting is infeasible due to processing and memory constraints, but a sketch is a promising candidate for collecting approximately per-flow statistics in data plane in real-time. Among them, Count-Min sketch is a versatile tool to measure spectral density of high volume data using a small amount of memory and low processing overhead. Due to its simplicity and versatility, Count-Min sketch and its variants have been adopted in many works as a stand alone or even as a supporting measurement tool. However, Count-Min's estimation accuracy is limited owing to its data structure not fully accommodating Zipfian distribution and the indiscriminate update algorithm without considering a counter value. This in turn degrades the accuracy of heavy hitter, heavy changer, cardinality, and entropy. To enhance measurement accuracy of Count-Min, there have been many and various attempts. One of the most notable approaches is to cascade multiple sketches in a sequential manner so that either mouse or elephant flows should be filtered to separate elephants from mouse flows such as Elastic sketch (an elephant filter leveraging TCAM + Count-Min) and FCM sketch (Count-Min-based layered mouse filters). In this paper, we first show that these cascaded filtering approaches adopting a Pyramid-shaped data structure (allocating more counters for mouse flows) still suffer from under-utilization of memory, which gives us a room for better estimation. To this end, we are facing two challenges: one is (a) how to make Count-Min's data structure accommodate more effectively Zipfian distribution, and the other is (b) how to make update and query work without delaying packet processing in the switch's data plane. Count-Less adopts a different combination ...
翻译:用于测量高速开关数据平面中每流统计数据的量值正在增加。 测量流量的精确计算由于处理和内存限制而不可行, 测量流量的精确度是不可行的, 但素描是一个在实时数据平面中收集大约每流统计数据的有希望的候选对象。 其中, 伯爵- 明素描是一个多用途的工具, 用来测量高量数据的光谱密度, 使用少量的内存和低处理间接费用。 由于其简单性和多功能, 伯爵- 素描及其变体在许多工作中使用了多条草图, 作为一种独立或甚至辅助性测量工具。 然而, 伯爵- 点心的估算准确性是有限的, 因为它的数据结构不完全适应齐普菲的分布和不加区分的更新算法。 这反过来会降低重击手势、 巨变、 巨变、 基、 和 增音的精确度。 最显著的方法之一是以顺序将多条草图转换成多条线, 因此, 鼠标或大象的流应该被过滤到不同的大象身上, 。 但是, 我们的内径将大象流过滤, 比如的流和大象, 比如, 比如, 直径流, 直径流, 直径, 直径, 直径, 直径, 直流, 直流, 。