Recently, differentiable volume rendering in neural radiance fields (NeRF) has gained a lot of popularity, and its variants have attained many impressive results. However, existing methods usually assume the scene is a homogeneous volume so that a ray is cast along the straight path. In this work, the scene is instead a heterogeneous volume with a piecewise-constant refractive index, where the path will be curved if it intersects the different refractive indices. For novel view synthesis of refractive objects, our NeRF-based framework aims to optimize the radiance fields of bounded volume and boundary from multi-view posed images with refractive object silhouettes. To tackle this challenging problem, the refractive index of a scene is reconstructed from silhouettes. Given the refractive index, we extend the stratified and hierarchical sampling techniques in NeRF to allow drawing samples along a curved path tracked by the Eikonal equation. The results indicate that our framework outperforms the state-of-the-art method both quantitatively and qualitatively, demonstrating better performance on the perceptual similarity metric and an apparent improvement in the rendering quality on several synthetic and real scenes.
翻译:最近,神经弧度场(NERF)中不同的体积变化获得了大量受欢迎程度,其变异体也取得了许多令人印象深刻的结果。然而,现有方法通常假定场景的体积是同质体积,以便沿着直道投射射射线。在这项工作中,场景的体积是混杂体积,配有片状相向反折性指数,如果路径交叉了不同的折射指数,路径就会弯曲。关于对折射对象的新视角合成,我们基于NERF的框架旨在优化从以反光对象环形图显示的多视图图像中捆绑定体体积和边界的弧形体面积。为了应对这一具有挑战性的问题,一个场面的反光指数是从硅形图中重建的。考虑到折变形指数,我们扩展了NERF的分层和等级取样技术,以便沿着Eikonal等式所跟踪的曲线路径绘制样本。结果显示,我们的框架在定量和定性两方面都超越了状态的艺术方法,表明在合成场面上的表现更好。