Despite the increasing awareness from academia, civil society and media to the issue of child manipulation online, the current EU regulatory system fails at providing sufficient levels of protection. Given the universality of the issue, there is a need to combine and further these scattered efforts into a unitary, multidisciplinary theory of digital manipulation that identifies causes and effects, systematizes the technical and legal knowledge on manipulative and addictive tactics, and to find effective regulatory mechanisms to fill the legislative gaps. In this paper we discuss manipulative and exploitative strategies in the context of online games for children, suggest a number of possible reasons for the failure of the applicable regulatory system, propose an "upgrade" for the regulatory approach to address these risks from the perspective of freedom of thought, and present and discuss technological approaches that allow for the development of games that verifiably protect the privacy and freedoms of players.
翻译:尽管学术界、民间社会和媒体日益认识到网上操纵儿童的问题,但目前的欧盟监管制度未能提供足够的保护水平,鉴于这一问题的普遍性,有必要将这些分散的努力结合起来,并进一步纳入一个单一的、多学科的数字操纵理论,确定原因和影响,使关于操纵和成瘾战术的技术和法律知识系统化,并找到有效的监管机制以填补立法空白。在本文件中,我们讨论了儿童在线游戏中的操纵和剥削战略,提出了适用监管制度失败的一些可能原因,建议从思想自由的角度“升级”管理方法,以应对这些风险,提出和讨论技术方法,以便能够发展能以可核查的方式保护玩家隐私和自由的游戏。