Neural MMO is a computationally accessible research platform that combines large agent populations, long time horizons, open-ended tasks, and modular game systems. Existing environments feature subsets of these properties, but Neural MMO is the first to combine them all. We present Neural MMO as free and open source software with active support, ongoing development, documentation, and additional training, logging, and visualization tools to help users adapt to this new setting. Initial baselines on the platform demonstrate that agents trained in large populations explore more and learn a progression of skills. We raise other more difficult problems such as many-team cooperation as open research questions which Neural MMO is well-suited to answer. Finally, we discuss current limitations of the platform, potential mitigations, and plans for continued development.
翻译:神经MMO(Neoral MMO)是一个可计算使用的研究平台,它包括大量物剂、长时间跨度、开放式任务和模块游戏系统。现有环境具有这些特性的子集,但神经MMO(Neoral MMO)是第一个将其组合起来的。我们将神经MMO(Neoral MMO)作为自由和开放源代码软件,提供积极的支持、持续开发、文件编制和额外培训、记录和可视化工具,以帮助用户适应这一新的环境。平台上的初步基线显示,受过大量培训的物剂可以探索更多技能,学习技能的发展。我们提出了其他更困难的问题,比如许多团队合作,如开放式研究问题,神经MMO(Neoral MMO)非常适合回答。最后,我们讨论了平台当前的局限性、潜在减缓和持续开发计划。