With breakthrough of the AlphaGo, human-computer gaming AI has ushered in a big explosion, attracting more and more researchers all around the world. As a recognized standard for testing artificial intelligence, various human-computer gaming AI systems (AIs) have been developed such as the Libratus, OpenAI Five and AlphaStar, beating professional human players. The rapid development of human-computer gaming AIs indicate a big step of decision making intelligence, and it seems that current techniques can handle very complex human-computer games. So, one natural question raises: what are the possible challenges of current techniques in human-computer gaming, and what are the future trends? To answer the above question, in this paper, we survey recent successful game AIs, covering board game AIs, card game AIs, first-person shooting game AIs and real time strategy game AIs. Through this survey, we 1) compare the main difficulties among different kinds of games and the corresponding techniques utilized for achieving professional human level AIs; 2) summarize the mainstream frameworks and techniques that can be properly relied on for developing AIs for complex human-computer gaming; 3) raise the challenges or drawbacks of current techniques in the successful AIs; and 4) try to point out future trends in human-computer gaming AIs. Finally, we hope this brief review can provide an introduction for beginners, and inspire insights for researchers in the field of AI in human-computer gaming.
翻译:随着阿尔法戈(AlphaGo)的突破,人类计算机游戏的AI带来了巨大的爆炸,吸引了世界各地越来越多的研究人员。作为人工智能测试的公认标准,我们开发了各种人计算机游戏AI系统(AIs ), 比如利伯塔斯、 OpenAI 5 和 AlphaStar(AIstar ), 击败职业人类球员。 人类计算机游戏游戏AIs 的快速发展表明决策智能的巨大进步, 并且似乎当前技术可以处理非常复杂的人类计算机游戏。 因此, 一个自然的问题提出了: 人类计算机游戏当前技术可能面临哪些挑战, 以及未来趋势是什么? 为了回答上述问题,我们在本论文中调查最近成功的游戏AIs(AIs)、纸牌游戏AI(AIs AIs ) 、 第一人射击游戏(Is) 和实时战略AIs。 通过这项调查,我们 (1) 比较了各种游戏的主要困难和用于实现人类专业水平AIs(AIs) 的对应技术;(2) 总结了主流框架和技术,这些框架和技术可以被适当依赖来开发人工智能游戏, 以及未来趋势是什么? 最后,我们在AI- AI 开始对计算机(AI ) 的计算机(I) ) 成功审查中的成功技术提出一个挑战或向后,可以尝试中的成功趋势。