Providing pedestrians and other vulnerable road users with a clear indication about a fully autonomous vehicle status and intentions is crucial to make them coexist. In the last few years, a variety of external interfaces have been proposed, leveraging different paradigms and technologies including vehicle-mounted devices (like LED panels), short-range on-road projections, and road infrastructure interfaces (e.g., special asphalts with embedded displays). These designs were experimented in different settings, using mockups, specially prepared vehicles, or virtual environments, with heterogeneous evaluation metrics. Promising interfaces based on Augmented Reality (AR) have been proposed too, but their usability and effectiveness have not been tested yet. This paper aims to complement such body of literature by presenting a comparison of state-of-the-art interfaces and new designs under common conditions. To this aim, an immersive Virtual Reality-based simulation was developed, recreating a well-known scenario represented by pedestrians crossing in urban environments under non-regulated conditions. A user study was then performed to investigate the various dimensions of vehicle-to-pedestrian interaction leveraging objective and subjective metrics. Even though no interface clearly stood out over all the considered dimensions, one of the AR designs achieved state-of-the-art results in terms of safety and trust, at the cost of higher cognitive effort and lower intuitiveness compared to LED panels showing anthropomorphic features. Together with rankings on the various dimensions, indications about advantages and drawbacks of the various alternatives that emerged from this study could provide important information for next developments in the field.
翻译:为行人和其他弱势道路使用者提供明确显示完全自主的车辆状况和意图的行人和其他弱势道路使用者,对于使其共存至关重要。在过去几年中,提出了各种外部界面,利用不同的范例和技术,包括车辆装配装置(如LED板)、短距离公路预测和道路基础设施接口(如嵌入式显示器的特殊沥青),利用模型、特别准备的车辆或虚拟环境进行这些设计实验,并配有不同的评价指标。随后,提出了基于增强现实(AR)的预期界面,但尚未测试这些界面的可用性和有效性。本文的目的是通过比较车辆装配装置(如LED板)、短距离公路上的短距离路预测和道路基础设施接口(如嵌入式显示器的显示器)等各种范例和技术。这些设计在不同场合中进行了实验,使用模型、特别准备的车辆或虚拟环境,并采用不同的评价标准。随后进行了一项用户研究,以调查车辆上下层互动的各个方面,利用目标和主观度的优势和有效性。本文件旨在补充这些文献,比较最先进的接口,显示在可持续性和可持续性设计中取得的所有水平上,但这种对比显示的是,从一个实地研究中,从一个实地研究,从一个实地研究中,从一个实地,从一个层次来看,从一个层次来看,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,到一个层次,从一个层次,从一个层次,到一个层次,从一个层次,从一个层次,到一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,到一个层次,从一个层次,从一个层次,从一个层次,从一个层次,到一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个层次,到一个层次,到一个层次,从一个层次,从一个层次,从一个层次,到一个层次,从一个层次,从一个层次,到一个层次,到一个层次,从一个层次,从一个层次,从一个层次,从一个层次,从一个