In this paper, we present our heuristic solutions to the problems of finding the maximum and minimum area polygons with a given set of vertices. Our solutions are based mostly on two simple algorithmic paradigms: greedy method and local search. The greedy heuristic starts with a simple polygon and adds vertices one by one, according to a weight function. A crucial ingredient to obtain good solutions is the choice of an appropriate weight function that avoids long edges. The local search part consists of moving consecutive vertices to another location in the polygonal chain. We also discuss the different implementation techniques that are necessary to reduce the running time.
翻译:在本文中,我们用一组脊椎来展示我们寻找最大和最小区域多边形的问题的理论性解决方案。 我们的解决方案主要基于两个简单的算法范式:贪婪的方法和本地搜索。 贪婪的超自然现象从一个简单的多边形开始,然后根据一个重量函数逐个增加一个顶点。 获得好解决方案的一个关键要素是选择一个适当的重量函数,避免长边缘。 本地搜索部分包括将连续的顶点移动到多边形链中的另一个位置。 我们还讨论了减少运行时间所需的不同执行技术。