Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these representations, much less attention is given to their final appearance. Traditional explicit object representations commonly couple the 3D shape data with auxiliary surface-mapped image data, such as diffuse color textures and fine-scale geometric details in normal maps that typically require a mapping of the 3D surface onto a plane, i.e., a surface parameterization; implicit representations, on the other hand, cannot be easily textured due to lack of configurable surface parameterization. Inspired by this digital content authoring methodology, we design a neural network architecture that implicitly encodes the underlying surface parameterization suitable for appearance data. As such, our model remains compatible with existing mesh-based digital content with appearance data. Motivated by recent work that overfits compact networks to individual 3D objects, we present a new weight-encoded neural implicit representation that extends the capability of neural implicit surfaces to enable various common and important applications of texture mapping. Our method outperforms reasonable baselines and state-of-the-art alternatives.
翻译:最近出现了明显的 3D 对象编码的流行替代品,如多边形模外、制表点或氧化物。虽然做了大量工作,提高了这些表示的几何精确度,但对最终外观的注意却少得多。传统的显性物体表示通常将3D 形状数据与辅助表面外观图像数据相配,例如普通地图中的分散色质和细度的几何细节,通常需要将3D 表面映射在平面上,即表面参数化;另一方面,由于缺少可调和的表面参数化,隐含的表示不能容易纹理。在这种数字内容创作方法的启发下,我们设计了一个神经网络结构,隐含地将适合外观数据的基本表面参数化编码。因此,我们的模型仍然与外观数据的现有以网状为基础的数字内容相容。由于最近的工作使3D 物体的紧凑网络过于适合,因此,我们提出了一个新的重度编码的内隐性表示表,扩大了内向表面的能力,从而扩大了我们合理的隐含表面能力,从而能够将各种共同和重要的文本的外观测量方法推出各种通用的基线和重要应用。