Many terrain modelling methods have been proposed for the past decades, providing efficient and often interactive authoring tools. However, they generally do not include any notion of style, which is a critical aspect for designers in the entertainment industry. We introduce StyleDEM, a new generative adversarial network method for terrain synthesis and authoring, with a versatile toolbox of authoring methods with style. This method starts from an input sketch or an existing terrain. It outputs a terrain with features that can be authored using interactive brushes and enhanced with additional tools such as style manipulation or super-resolution. The strength of our approach resides in the versatility and interoperability of the toolbox.
翻译:在过去几十年中,许多地形建模方法已被提出,提供了高效且常常是交互式的创作工具。然而,它们通常不包括任何风格的概念,这对文娱行业的设计师来说是至关重要的方面。我们引入了一种新的生成对抗网络方法——StyleDEM,用于地形合成和创作,与具有多种风格的工具箱。该方法从输入的草图或现有地形出发。它输出具有可用交互式刷子创作的特征的地形,并使用额外的工具(如风格操作或超分辨率)进行增强。我们方法的强处在于工具箱的多功能性和互通性。