This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic experiences. Current VR haptic devices are often expensive, complex, and unreliable, which limits the opportunities for rich haptic experiences outside research labs. In contrast, we envision that, by repurposing everyday objects as passive haptics props, we can create engaging VR experiences for casual uses with minimal cost and setup. To explore and evaluate this idea, we conducted an in-the-wild study with eight participants, in which they used our proof-of-concept system to turn their surrounding objects such as chairs, tables, and pillows at their own homes into haptic props. The study results show that our method can be adapted to different homes and environments, enabling more engaging VR experiences without the need for complex setup process. Based on our findings, we propose a possible design space to showcase the potential for future investigation.
翻译:本文介绍VR Haptics at Home, 这是一种在家中对日常物品进行重新定位以提供临时和随需临时体验的方法。 目前的VR机能装置往往昂贵、复杂和不可靠,限制了在研究实验室外丰富机能体验的机会。 相反,我们设想,通过将日常物品重新定位为被动机能道道,我们可以以最低的成本和设置来创造将VR经验用于临时用途。 为了探索和评价这一想法,我们与8名参与者进行了一场全方位研究,他们利用我们的校准概念系统将周围物体,如椅子、桌子和他们家的枕头变成零用道。 研究结果表明,我们的方法可以适应不同的家庭和环境,使得更多的VR经验无需复杂的设置过程。 根据我们的调查结果,我们建议了一个可能的设计空间,以展示未来调查的潜力。</s>