Developers frequently move into new teams or environments across software companies. Their onboarding experience is correlated with productivity, job satisfaction, and other short-term and long-term outcomes. The majority of the onboarding process comprises engineering tasks such as fixing bugs or implementing small features. Nevertheless, we do not have a systematic view of how tasks influence onboarding. In this paper, we present a case study of Microsoft, where we interviewed 32 developers moving into a new team and 15 engineering managers onboarding a new developer into their team -- to understand and characterize developers' onboarding experience and expectations in relation to the tasks performed by them while onboarding. We present how tasks interact with new developers through three representative themes: learning, confidence building, and socialization. We also discuss three onboarding strategies as inferred from the interviews that managers commonly use unknowingly, and discuss their pros and cons and offer situational recommendations. Furthermore, we triangulate our interview findings with a developer survey ($N=189$) and a manager survey ($N=37$) and find that survey results suggest that our findings are representative and our recommendations are actionable. Practitioners could use our findings to improve their onboarding processes, while researchers could find new research directions from this study to advance the understanding of developer onboarding. Our research instruments and anonymous data are available at \url{https://zenodo.org/record/4455937#.YCOQCs_0lFd}
翻译:开发者经常跨软件公司进入新的团队或环境。他们的入职经验与生产率、工作满意度以及其他短期和长期结果相关。入职过程大多包括工程任务,如修补错误或执行小特征。然而,我们对于任务如何影响入职没有系统的认识。在本文中,我们介绍了微软的案例研究,我们采访了32个开发者进入一个新的团队,15个工程经理进入了一个新的开发者团队 -- -- 了解和描述开发者在登任期间所完成的任务方面的经验和期望。我们介绍了如何通过三个具有代表性的主题与新开发者互动:学习、建立信任和社交化。我们还从访谈中推断出三项登任战略如何影响入职。我们还介绍了微软的案例研究,我们用开发者调查(N=189美元)和管理人员调查(N=37美元)来描述我们的面试结果。发现,我们的调查结果具有代表性,我们的建议来自可操作性的研究工具,我们的研究工具可以改进。