This paper presents the design of a cooperative multi-player betting game, Trust-ya, as a model of some elements of status processes in human groups. The game is designed to elicit status-driven leader-follower behaviours as a means to observe and influence social hierarchy. It involves a Bach/Stravinsky game of deference in a group, in which people on each turn can either invest with another player or hope someone invests with them. Players who receive investment capital are able to gamble for payoffs from a central pool which then can be shared back with those who invested (but a portion of it may be kept, including all of it). The bigger gambles (people with more investors) get bigger payoffs. Thus, there is a natural tendency for players to coalesce as investors around a 'leader' who gambles, but who also shares sufficiently from their winnings to keep the investors 'hanging on'. The 'leader' will want to keep as much as possible for themselves, however. The game is played anonymously, but a set of 'status symbols' can be purchased which have no value in the game itself, but can serve as a 'cheap talk' communication device with other players. This paper introduces the game, relates it to status theory in social psychology, and shows some simple simulated and human experiments that demonstrate how the game can be used to study status processes and dynamics in human groups.
翻译:本文展示了合作性多玩者赌博游戏( Trust-ya)的设计, 这是一种人类群体中地位进程某些要素的模型。 该游戏旨在吸引身份驱动的领袖- 追随者行为, 以此观察和影响社会等级。 它涉及一个团体中的Bach/Stravinsky尊重游戏, 在每个回合中,人们可以与另一个玩家一起投资, 或者希望有人与他们一起投资。 获得投资资本的玩家可以赌博从一个中央池子中取报酬, 然后可以与投资者分享( 但其中的一部分可以保留下来, 包括所有这一切 ) 。 更大的赌博( 拥有更多投资者的人) 可以得到更大的回报。 因此, 玩家可以自然地以投资者的身份在“ 领导者” 的游戏游戏游戏游戏游戏游戏游戏游戏游戏游戏游戏中结成联盟, 但也可以把游戏的游戏和游戏的游戏机床展示为“ 游戏机床” 。 “ 游戏机床” 将尽可能让投资者“ 坚持” 。 “ 领导者” 尽可能保持自己的利益。 但是, 游戏可以匿名地玩游戏, 但是可以购买一套“ 身份符号, ” 也可以购买一套“ 状态” 状态符号, 在游戏里没有价值的游戏本身的价值,, 但是可以让游戏本身的游戏中的游戏中, 与游戏中的游戏中的游戏中, 和游戏机场面的游戏中的游戏中, 和游戏的游戏机床面能将展示与游戏中的游戏中, 展示为一种“ 。