We study the practical task of fine-grained 3D-VR-sketch-based 3D shape retrieval. This task is of particular interest as 2D sketches were shown to be effective queries for 2D images. However, due to the domain gap, it remains hard to achieve strong performance in 3D shape retrieval from 2D sketches. Recent work demonstrated the advantage of 3D VR sketching on this task. In our work, we focus on the challenge caused by inherent inaccuracies in 3D VR sketches. We observe that retrieval results obtained with a triplet loss with a fixed margin value, commonly used for retrieval tasks, contain many irrelevant shapes and often just one or few with a similar structure to the query. To mitigate this problem, we for the first time draw a connection between adaptive margin values and shape similarities. In particular, we propose to use a triplet loss with an adaptive margin value driven by a "fitting gap", which is the similarity of two shapes under structure-preserving deformations. We also conduct a user study which confirms that this fitting gap is indeed a suitable criterion to evaluate the structural similarity of shapes. Furthermore, we introduce a dataset of 202 VR sketches for 202 3D shapes drawn from memory rather than from observation. The code and data are available at https://github.com/Rowl1ng/Structure-Aware-VR-Sketch-Shape-Retrieval.
翻译:我们研究了基于 3D- VR- sketch 3D 形状的微缩 3D- VR- sketch 3D 形状检索的实用任务。 此项任务特别令人感兴趣, 因为 2D 草图被显示为对 2D 图像的有效查询 。 但是, 由于域间差距, 仍然很难在 2D 草图的 3D 形状检索中取得强效的 3D 形状。 最近的工作展示了 3D VR 在这项任务上绘制3D VR 图像的优点。 在我们的工作中, 我们侧重于 3D VR- VR 草图中固有的不准确性造成的挑战。 我们观察到, 3D VVR- R- 图像中以固定的差值获得的检索结果, 通常包含许多不相关的形状, 并且往往只有一个或几个与查询结构相似的形状。 为了减轻这个问题, 我们首次提议使用三DR 的适应性差值, 由“ 缩小差距” 结构- R- 保留变形的两种形状 。 我们还进行一项用户研究, 确定这一补缺距确实是评估202A 的系统 的系统 的模型结构相似性 。