In the prophet inequality problem, a gambler faces a sequence of items arriving online with values drawn independently from known distributions. On seeing an item, the gambler must choose whether to accept its value as her reward and quit the game, or reject it and continue. The gambler's aim is to maximize her expected reward relative to the expected maximum of the values of all items. Since the seminal work of Krengel and Sucheston (1977,1978), a tight bound of 1/2 has been known for this competitive ratio in the setting where the items arrive in an adversarial order. However, the optimum ratio still remains unknown in the order selection setting, where the gambler selects the arrival order, as well as in prophet secretary, where the items arrive in a random order. Moreover, it is not even known whether a separation exists between the two settings. In this paper, we show that the power of order selection allows the gambler to guarantee a strictly better competitive ratio than if the items arrive randomly. For the order selection setting, we identify an instance for which Peng and Tang's (FOCS'22) state-of-the-art algorithm performs no better than their claimed competitive ratio of (approximately) 0.7251, thus illustrating the need for an improved approach. We therefore extend their design and provide a more general algorithm design framework which allows the use of a different time-dependent threshold function for each item, as opposed to the common threshold function employed by Peng and Tang's algorithm. We use this framework to show that Peng and Tang's ratio can be beaten, by designing a 0.7258-competitive algorithm. For the random order setting, we improve upon Correa, Saona and Ziliotto's (SODA'19) 0.732-hardness result to show a hardness of 0.7254 for general algorithms, thus establishing a separation between the order selection and random order settings.
翻译:在预言不平等问题中,赌徒面对着一组在线上抵达的物品,其价值与已知的分布不同。 但是,看到一个物品时,赌徒必须选择是接受其价值作为奖赏,退出游戏,还是拒绝和继续。赌徒的目的是根据所有物品的预期最大价值,最大限度地获得预期的奖赏。自从Krengel和Suseeston的开创性工作(1977,1978年)以来,在项目以对抗性交易顺序到达的环境下,这种竞争比率为1/2的严格界限。然而,在顺序选择环境中,最佳比率仍然未知,赌徒选择其到货顺序,选择者选择其到货顺序,以及预言秘书选择其到到货顺序。此外,赌徒选择能力使赌徒能够保证一个比项目随机到达时高得多的竞争比率。 对于顺序选择环境,我们通过设计Peng和Tang(FCS'22) 的硬值和预言的比值比预言的预言- 25,我们更能用一个更具有竞争力的P- dal 的比标值,因此,我们更能用一个更具有更具有更具有竞争力的压的比标值。