High-performance implementations of graph algorithms are challenging to implement on new parallel hardware such as GPUs because of three challenges: (1) the difficulty of coming up with graph building blocks, (2) load imbalance on parallel hardware, and (3) graph problems having low arithmetic intensity. To address some of these challenges, GraphBLAS is an innovative, on-going effort by the graph analytics community to propose building blocks based on sparse linear algebra, which will allow graph algorithms to be expressed in a performant, succinct, composable and portable manner. In this paper, we examine the performance challenges of a linear-algebra-based approach to building graph frameworks and describe new design principles for overcoming these bottlenecks. Among the new design principles is exploiting input sparsity, which allows users to write graph algorithms without specifying push and pull direction. Exploiting output sparsity allows users to tell the backend which values of the output in a single vectorized computation they do not want computed. Load-balancing is an important feature for balancing work amongst parallel workers. We describe the important load-balancing features for handling graphs with different characteristics. The design principles described in this paper have been implemented in "GraphBLAST", the first high-performance linear algebra-based graph framework on NVIDIA GPUs that is open-source. The results show that on a single GPU, GraphBLAST has on average at least an order of magnitude speedup over previous GraphBLAS implementations SuiteSparse and GBTL, comparable performance to the fastest GPU hardwired primitives and shared-memory graph frameworks Ligra and Gunrock, and better performance than any other GPU graph framework, while offering a simpler and more concise programming model.
翻译:高性能图表算法的实施工作具有挑战性,无法在新的平行硬件(如GPU)上实施,因为有三个挑战:(1) 难以用图形构件来完成,(2) 平行硬件的负负不平衡,(3) 计算强度低的图形问题。为了应对其中一些挑战,GreabBLAS是一个创新的、持续的努力,由图形分析界根据稀薄的线性代数来提出构件,这将使图形算法能够以表现、简洁、可配置和可移植的方式表达。在本文中,我们研究了以线性值为基建图框架和描述克服这些瓶颈的新设计原则的性能挑战。在新的设计原则中,正在利用输入性能松散,使用户可以在不指定推力和拉动方向的情况下写出图形算法。 挖掘产出的偏重度使用户能够告诉后端,在单一矢量计算过程中,他们不想要进行更精确的计算。 负荷平调是平行工人之间平衡工作的一个重要特征。我们描述了处理图表的负负性性硬性硬性图表的重要特征,在具有可比较性A 高级性A 设计原则,在纸上显示“GPIL ” 和直图的性格式框架中,在纸上显示“GPRO 。