Deep learning and convolutional neural networks allow achieving impressive performance in computer vision tasks, such as object detection and semantic segmentation (SS). However, recent studies have shown evident weaknesses of such models against adversarial perturbations. In a real-world scenario instead, like autonomous driving, more attention should be devoted to real-world adversarial examples (RWAEs), which are physical objects (e.g., billboards and printable patches) optimized to be adversarial to the entire perception pipeline. This paper presents an in-depth evaluation of the robustness of popular SS models by testing the effects of both digital and real-world adversarial patches. These patches are crafted with powerful attacks enriched with a novel loss function. Firstly, an investigation on the Cityscapes dataset is conducted by extending the Expectation Over Transformation (EOT) paradigm to cope with SS. Then, a novel attack optimization, called scene-specific attack, is proposed. Such an attack leverages the CARLA driving simulator to improve the transferability of the proposed EOT-based attack to a real 3D environment. Finally, a printed physical billboard containing an adversarial patch was tested in an outdoor driving scenario to assess the feasibility of the studied attacks in the real world. Exhaustive experiments revealed that the proposed attack formulations outperform previous work to craft both digital and real-world adversarial patches for SS. At the same time, the experimental results showed how these attacks are notably less effective in the real world, hence questioning the practical relevance of adversarial attacks to SS models for autonomous/assisted driving.
翻译:深层次的学习和进化神经网络使得在诸如物体探测和语义分割(SS)等计算机视觉任务中取得令人印象深刻的成绩。然而,最近的研究表明,这类模型在对抗性扰动方面显然存在明显的弱点。在现实世界情景中,像自主驱动一样,应当更多地关注真实世界的对抗性实例(RWAEs),这些实例是物理物体(例如广告牌和可打印的补丁),最优化地与整个视觉管道对立。本文通过测试数字和真实世界对立对立的补丁效应,对受欢迎的SS模型的强健性进行了深入的评估。这些补丁是用强力攻击来制造的。在新的损失功能上,首先,对市景景区数据集的调查是通过扩展期望超变换(EOT)模式来应对SS。然后,提出了一个新的攻击性优化,称之为针对特定场景的攻击。这种攻击利用CARLA驱动的模拟器来提高拟议的EOT攻击向真实的3D环境的可转移性。最后,在真实的战地攻击性攻击性实验中,一个印刷的纸面的实验模型显示真实的对立面攻击性试验中,在真实攻击性试验中显示真实的对立面攻击的模拟中,对立面攻击的模拟是真实攻击的真实性试验,在真实的模拟式的模拟式的模拟式的对立面试验,在真实攻击的模拟中,在真实攻击的模拟中,在真实攻击性试验中,在真实的模拟式试验中,对面试验中,对面试验中,对面试验中,对面试验中,对面试验中,对面试验中,对面试验中,对面试验中,对面试验中显示真实的对面试验中显示真实的模拟对面试验中,对面试验显示真实攻击的模拟的模拟是真实攻击的对面试验中,对面试验,对面的模拟是真实的模拟是真实攻击的对面试验,对面试验,对面试验,对面试验,对面试验,对面的模拟是真实攻击的对面的对面试验,对面试验,对面试验,对面的对面的对面的对面试验,对面试验,对面的对面试验,对面试验,对面试验,对面试验,对面的