Mapping people dynamics is a crucial skill, because it enables robots to coexist in human-inhabited environments. However, learning a model of people dynamics is a time consuming process which requires observation of large amount of people moving in an environment. Moreover, approaches for mapping dynamics are unable to transfer the learned models across environments: each model only able to describe the dynamics of the environment it has been built in. However, the effect of architectural geometry on people movement can be used to estimate their dynamics, and recent work has looked into learning maps of dynamics from geometry. So far however, these methods have evaluated their performance only on small-size synthetic data, leaving the actual ability of these approaches to generalize to real conditions unexplored. In this work we propose a novel approach to learn people dynamics from geometry, where a model is trained and evaluated on real human trajectories in large-scale environments. We then show the ability of our method to generalize to unseen environments, which is unprecedented for maps of dynamics.
翻译:绘制人类动态图是一项至关重要的技能,因为它使机器人能够在人类居住的环境中共存。然而,学习人动态模型是一个耗时的过程,需要观察在环境中移动的大量人口。此外,绘制动态图的方法无法跨环境转移所学模型:每个模型只能描述其所建环境的动态。然而,建筑几何测量对人流动的影响可以用来估计其动态,而最近的工作则从几何学中考察了动态图。然而,迄今为止,这些方法只用小型合成数据来评估其性能,使这些方法的实际能力能够将人动态图化为未探索的真实条件。在此工作中,我们提出了从几何学人动态模型的新颖方法,在其中,对一个模型进行大规模环境中的真实人类轨迹的训练和评价。然后,我们展示了我们将方法推广到看不见的环境的能力,这对动态图来说是前所未有的。