Hand tracking has become an integral feature of recent generations of immersive virtual reality head-mounted displays. With the widespread adoption of this feature, hardware engineers and software developers are faced with an exciting array of opportunities and a number of challenges, mostly in relation to the human user. In this article, I outline what I see as the main possibilities for hand tracking to add value to immersive virtual reality as well as some of the potential challenges in the context of the psychology and neuroscience of the human user. It is hoped that this paper serves as a roadmap for the development of best practices in the field for the development of subsequent generations of hand tracking and virtual reality technologies.
翻译:手追踪已成为最近几代亲身体验的虚拟现实展品的内在特征,随着这一特征的广泛采用,硬件工程师和软件开发商面临着许多令人兴奋的机会和挑战,主要是与人类用户有关的机会和挑战,在这一篇文章中,我概述了我所认为的手追踪的主要可能性,以便增加对亲身体验的虚拟现实的价值,以及在人类用户的心理和神经科学方面可能遇到的一些挑战,希望本文件成为发展该领域最佳做法的路线图,以发展下一代手追踪和虚拟现实技术。