Conversational systems have come a long way since their inception in the 1960s. After decades of research and development, we've seen progress from Eliza and Parry in the 60's and 70's, to task-completion systems as in the DARPA Communicator program in the 2000s, to intelligent personal assistants such as Siri in the 2010s, to today's social chatbots like XiaoIce. Social chatbots' appeal lies not only in their ability to respond to users' diverse requests, but also in being able to establish an emotional connection with users. The latter is done by satisfying users' need for communication, affection, as well as social belonging. To further the advancement and adoption of social chatbots, their design must focus on user engagement and take both intellectual quotient (IQ) and emotional quotient (EQ) into account. Users should want to engage with a social chatbot; as such, we define the success metric for social chatbots as conversation-turns per session (CPS). Using XiaoIce as an illustrative example, we discuss key technologies in building social chatbots from core chat to visual awareness to skills. We also show how XiaoIce can dynamically recognize emotion and engage the user throughout long conversations with appropriate interpersonal responses. As we become the first generation of humans ever living with AI, we have a responsibility to design social chatbots to be both useful and empathetic, so they will become ubiquitous and help society as a whole.
翻译:自1960年代建立以来,交汇系统取得了长足的进展。经过数十年的研究和发展,我们看到了Eliza和Parry在60年代和70年代的任务完成系统,如DARPA通讯器方案在2000年代的任务完成系统,Siri等智能个人助理在2010年代的任务完成系统,Siri等智能个人助理在2010年代的任务完成系统,以及今天的社会聊天室如小冰。社交聊天室的吸引力不仅在于它们能够响应用户的各种要求,而且在于能够与用户建立情感联系。后者通过满足用户在60年代和70年代对通信、感情以及社会归属的需要而实现。为了进一步推进和采用社会聊天机器人方案,它们的设计必须注重用户的参与,同时考虑智商(IQ)和情绪商(EQ)。用户应该想与社会聊天室打交道;因此,我们把社交聊天室的成功标准定义为每次对话(CPS)的帮助转变。以小冰为例,我们用小冰作为示范,在设计过程中,我们讨论关键技术在构建社会对话中心的过程中,我们也可以从社交对话中认识到,我们如何进行动态对话,我们如何从社交对话到对话的交流和对话的核心。