Generative dynamic texture models (GDTMs) are widely used for dynamic texture (DT) segmentation in the video sequences. GDTMs represent DTs as a set of linear dynamical systems (LDSs). A major limitation of these models concerns the automatic selection of a proper number of DTs. Dirichlet process mixture (DPM) models which have appeared recently as the cornerstone of the non-parametric Bayesian statistics, is an optimistic candidate toward resolving this issue. Under this motivation to resolve the aforementioned drawback, we propose a novel non-parametric fully Bayesian approach for DT segmentation, formulated on the basis of a joint DPM and GDTM construction. This interaction causes the algorithm to overcome the problem of automatic segmentation properly. We derive the Variational Bayesian Expectation-Maximization (VBEM) inference for the proposed model. Moreover, in the E-step of inference, we apply Rauch-Tung-Striebel smoother (RTSS) algorithm on Variational Bayesian LDSs. Ultimately, experiments on different video sequences are performed. Experiment results indicate that the proposed algorithm outperforms the previous methods in efficiency and accuracy noticeably.
翻译:在视频序列中的动态纹理(DDTMs)分解中广泛使用发源性动态纹理模型(GDTMs),GDDMs代表DTs作为一套线性动态系统(LDSs),这些模型的主要局限性是自动选择适当数量的DTs。Drichlet工艺混合模型(DPM)最近作为非参数巴伊西亚统计的基石出现,是解决这一问题的乐观候选方。根据这种解决上述缺陷的动机,我们提议在DPM和GDTM联合构造的基础上,对DTms分解采用新的非参数性全面巴耶斯法。这种相互作用使得算法能够适当地克服自动分解问题。我们从中推导出Varication Bayesian期望-Mexim化(VBEM)模型的推论。此外,在推断的E阶段,我们采用Rauch-Tung-Striebel光滑(RTSS)算法,在Variationalational-Beperian LDSs结构中提出新的非参数。最终,对不同的视频序列进行了试验,对不同的测测测测。