Since the recent introduction of several viable vaccines for SARS-CoV-2, vaccination uptake has become the key factor that will determine our success in containing the COVID-19 pandemic. We argue that game theory and social network models should be used to guide decisions pertaining to vaccination programmes for the best possible results. In the months following the introduction of vaccines, their availability and the human resources needed to run the vaccination programmes have been scarce in many countries. Vaccine hesitancy is also being encountered from some sections of the general public. We emphasize that decision-making under uncertainty and imperfect information, and with only conditionally optimal outcomes, is a unique forte of established game-theoretic modelling. Therefore, we can use this approach to obtain the best framework for modelling and simulating vaccination prioritization and uptake that will be readily available to inform important policy decisions for the optimal control of the COVID-19 pandemic.
翻译:自最近为SARS-COV-2采用几种可行的疫苗以来,接种疫苗已成为决定我们成功控制COVID-19大流行的关键因素。我们认为,应当利用游戏理论和社会网络模型来指导有关疫苗接种方案的决定,以便取得最佳结果。在采用疫苗后的几个月里,许多国家的疫苗供应不足,执行疫苗接种方案所需的人力资源不足。公众中的某些阶层也出现疫苗犹豫不决的问题。我们强调,在不确定和不完善的信息中,决策只有有条件的最佳结果,才能成为既定的游戏理论模型。因此,我们可以利用这一方法获得最佳的模型框架,并模拟疫苗接种的优先次序和吸收,为最佳控制COVID-19大流行的重要决策提供信息。