Robotic grasping of 3D deformable objects (e.g., fruits/vegetables, internal organs, bottles/boxes) is critical for real-world applications such as food processing, robotic surgery, and household automation. However, developing grasp strategies for such objects is uniquely challenging. In this work, we efficiently simulate grasps on a wide range of 3D deformable objects using a GPU-based implementation of the corotational finite element method (FEM). To facilitate future research, we open-source our simulated dataset (34 objects, 1e5 Pa elasticity range, 6800 grasp evaluations, 1.1M grasp measurements), as well as a code repository that allows researchers to run our full FEM-based grasp evaluation pipeline on arbitrary 3D object models of their choice. We also provide a detailed analysis on 6 object primitives. For each primitive, we methodically describe the effects of different grasp strategies, compute a set of performance metrics (e.g., deformation, stress) that fully capture the object response, and identify simple grasp features (e.g., gripper displacement, contact area) measurable by robots prior to pickup and predictive of these performance metrics. Finally, we demonstrate good correspondence between grasps on simulated objects and their real-world counterparts.
翻译:机器人掌握3D变形物体(例如水果/蔬菜、内部器官、瓶盒/盒子)对于食品加工、机器人手术和家庭自动化等现实世界应用至关重要。然而,为此类物体制定掌握战略具有独特的挑战性。在这项工作中,我们有效地模拟利用以GPU为基础的旋转有限要素法(FEM)对一系列3D变形物体的捕捉。为了便利未来研究,我们打开了我们的模拟数据集(34个对象、1e5帕弹性范围、6800捕捉评价、1.1M捕捉测量),以及一个代码库,使研究人员能够运行我们基于FEM的任意的3D对象模型的完全掌握评价管道。我们还对6个对象的原始进行详细分析。对于每个原始对象,我们有条不紊地描述不同捕捉战略的效果,对完全捕捉物体反应的一套性能指标(例如变形、压力)进行编译,并识别简单的抓获特征(例如,固定位置,接触区域),以及一个代码库库库,使研究人员能够在他们选择的任意的3D对象模型模型模型模型上运行。我们之前能够对等进行精确地预测。