A recent comparative study evaluated all known thunder synthesis techniques in terms of their perceptual realness. The findings concluded that none of the synthesised audio extracts seemed as realistic as the genuine phenomenon. The work presented herein is motivated by those findings, and attempts to create a synthesised sound effect of thunder indistinguishable from a real recording. The technique supplements an existing implementation with physics-inspired, signal-based design elements intended to simulate environmental occurrences. In a listening test conducted with over 50 participants, this new implementation was perceived as the most realistic synthesised sound, though still distinguishable from a real recording. Further improvements to the model, based on insights from the listening test, were also implemented and described herein.
翻译:最近的一项比较研究评估了所有已知的雷雷合成技术的感知真实性,结论是,合成的音频摘录似乎没有一种象真实现象那样现实,本文介绍的工作是出于这些发现,并试图创造无法与真实记录相区别的雷雷声综合效应。该技术补充了现有的实施过程,使用了物理学启发的、以信号为基础的设计要素,旨在模拟环境事件。在对50多名参与者进行的监听试验中,这一新的实施被视为最现实的合成声音,尽管仍可与真实记录区分开来。根据监听试验的洞察力,对模型的进一步改进也得到了实施和描述。