While esports organizations are increasingly adopting practices of conventional sports teams, such as dedicated analysts and data-driven decision-making, video-based game review is still the primary mode of game analysis. In conventional sports, advances in data collection have introduced systems that allow for sketch-based querying of game situations. However, due to data limitations, as well as differences in the sport itself, esports has seen a dearth of such systems. In this paper, we leverage player tracking data for Counter-Strike: Global Offensive (CSGO) to develop ggViz, a visual analytics system that allows users to query a large esports data set through game state sketches to find similar game states. Users are guided to game states of interest using win probability charts and round icons, and can summarize collections of states through heatmaps. We motivate our design through interviews with esports experts to especially address the issue of game review. We demonstrate ggViz's utility through detailed case studies and expert interviews with coaches, managers, and analysts from professional esports teams.
翻译:在常规体育运动中,数据收集的进步引入了能够以素描为基础查询游戏情况的系统。然而,由于数据限制以及体育本身的差异,埃斯波特发现这种系统缺乏。在本文中,我们利用玩家跟踪数据来开发ggViz,这是一个视觉分析系统,用户可以通过游戏状态素描查询大型埃斯波数据集,以找到类似的游戏状态。用户被引导使用赢率图和圆形图标来游戏感兴趣的状态,并且可以通过热谱来总结各州的收藏情况。我们通过与埃斯波特专家的访谈来激励我们的设计,特别解决游戏审查问题。我们通过详细的案例研究和与专业埃斯波特团队的导师、管理人员和分析师的专家访谈来展示ggViz的效用。