Neural radiance fields (NeRF) have shown great potentials in representing 3D scenes and synthesizing novel views, but the computational overhead of NeRF at the inference stage is still heavy. To alleviate the burden, we delve into the coarse-to-fine, hierarchical sampling procedure of NeRF and point out that the coarse stage can be replaced by a lightweight module which we name a neural sample field. The proposed sample field maps rays into sample distributions, which can be transformed into point coordinates and fed into radiance fields for volume rendering. The overall framework is named as NeuSample. We perform experiments on Realistic Synthetic 360$^{\circ}$ and Real Forward-Facing, two popular 3D scene sets, and show that NeuSample achieves better rendering quality than NeRF while enjoying a faster inference speed. NeuSample is further compressed with a proposed sample field extraction method towards a better trade-off between quality and speed.
翻译:神经光度场( NERF) 在代表 3D 场景和合成新观点方面显示出巨大的潜力, 但是 NERF 在推论阶段的计算间接率仍然很重。 为了减轻负担, 我们深入到 NERF 的粗到粗的、 等级的取样程序, 并指出粗的阶段可以被一个我们命名神经样本场的轻量制模块所取代。 拟议的样场地图将射线转换成样本分布, 可以转换成点坐标, 并输入到亮度字段以进行体积显示。 整个框架被命名为 Neusample 。 我们在现实合成360 $ circ} 和 Real Front- Facing两个流行的3D场景组上进行实验, 并显示Neusample在更快的发酵速度的同时比 NERF 质量要好。 Neusample会进一步压缩, 以拟议的样场提取方法在质量和速度之间进行更好的交换。