We analyze the claims that video recreations of shoulder surfing attacks offer a suitable alternative and a baseline, as compared to evaluation in a live setting. We recreated a subset of the factors of a prior video-simulation experiment conducted by Aviv et al. (ACSAC 2017), and model the same scenario using live participants ($n=36$) instead (i.e., the victim and attacker were both present). The live experiment confirmed that for Android's graphical patterns video simulation is consistent with the live setting for attacker success rates. However, both 4- and 6-digit PINs demonstrate statistically significant differences in attacker performance, with live attackers performing as much 1.9x better than in the video simulation. The security benefits gained from removing feedback lines in Android's graphical patterns are also greatly diminished in the live setting, particularly under multiple attacker observations, but overall, the data suggests that video recreations can provide a suitable baseline measure for attacker success rate. However, we caution that researchers should consider that these baselines may greatly underestimate the threat of an attacker in live settings.
翻译:我们分析了肩部冲浪攻击的视频娱乐与现场评估相比,提供了合适的替代和基线。我们重新创造了维维夫等人(ACSAC 2017)先前的视频模拟实验(ACSAC 2017)的一组因素,并用现场参与者(即受害人和袭击者都在场)来模拟同样的情景。现场实验证实,安卓的图形模式视频模拟与攻击者成功率的现场设定是一致的。然而,4位和6位数的PIN都显示了攻击者表现在统计上的重大差异,现场袭击者的表现比视频模拟的要好1.9x多。从消除安卓尔德图形模式中的反馈线获得的安全益处在现场环境中也大大削弱,特别是在多次攻击者观察下,但总体而言,数据显示视频娱乐可以提供攻击者成功率的适当基线测量。然而,我们告诫研究人员,这些基线可能大大低估了攻击者在现场环境中的威胁。