The use of evolutionary methods in design and art is increasing in diversity and popularity. Approaches to using these methods for creative production typically focus either on optimisation or exploration. In this paper we introduce an evolutionary system for design that combines these two approaches, enabling users to explore landscapes of design alternatives using design-oriented measures of fitness, along with their own aesthetic preferences. We test our methods using a biologically-inspired generative system capable of producing 3D objects that can be exported directly as 3D printing toolpath instructions. For the search stage of our system we combine the use of the CMA-ES algorithm for optimisation and linear interpolation between generated objects for feature exploration. We investigate the system`s capabilities by evolving highly fit artefacts and then combining them with aesthetically interesting ones.
翻译:在设计和艺术中采用进化方法的多样化和普及程度正在增加。使用这些创造性生产方法的方法通常侧重于优化或探索。在本文件中,我们引入了一种将这两种方法结合起来的设计进化系统,使用户能够利用设计导向的健身措施以及自己的美学偏好来探索设计替代物的景观。我们用一种能直接以3D打印工具路由指令方式出口的3D天天体的生物启蒙系统来测试我们的方法。在我们的系统的搜索阶段,我们结合使用CMA-ES的优化算法和生成的地物勘探对象之间的线性内插法。我们通过开发高度适合的工艺品来研究系统的能力,然后将其与美学上有趣的东西结合起来。