Children and adults with cerebral palsy (CP) can have involuntary upper limb movements as a consequence of the symptoms that characterize their motor disability, leading to difficulties in communicating with caretakers and peers. We describe how a socially assistive robot may help individuals with CP to practice non-verbal communicative gestures using an active orthosis in a one-on-one number-guessing game. We performed a user study and data collection with participants with CP; we found that participants preferred an embodied robot over a screen-based agent, and we used the participant data to train personalized models of participant engagement dynamics that can be used to select personalized robot actions. Our work highlights the benefit of personalized models in the engagement of users with CP with a socially assistive robot and offers design insights for future work in this area.
翻译:脑性麻痹(CP)儿童和成人由于其运动残疾特征的症状,可能会有非自愿的上肢运动,导致与照顾者和同龄人沟通困难。我们描述了社会辅助机器人如何帮助CP个人在一对一的猜测游戏中使用主动的心肌梗塞来进行非口头交流姿态。我们与CP参与者进行了用户研究和数据收集;我们发现参与者更喜欢一个有内涵的机器人,而不是一个基于屏幕的代理人。我们利用参与者数据来培训参与者参与动态的个人化模型,这些模型可用于选择个性化机器人行动。我们的工作强调了个人化模型在CP用户与社会辅助机器人接触方面的好处,并为该领域的未来工作提供了设计见解。