Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them, but first, AI and HCI researchers must gather requirements and determine design heuristics to build effective co-creative tools. In this work, we present a participatory design study that categorizes and analyzes game AI designers' workflows, goals, and expectations for such tools. We evince deep connections between game AI design and the design of co-creative tools, and present implications for future co-creativity tool research and development.
翻译:游戏设计师必须管理 AI 字符、 游戏世界和玩家之间的复杂互动关系,同时实现设计愿景。 计算共生工具可以帮助他们。 计算共生工具可以帮助他们。 但首先, AI 和 HCI 研究人员必须收集要求并确定设计超常性, 以建立有效的共生工具。 在这项工作中,我们提出一个参与性设计研究,对游戏AI 设计师的工作流程、目标和对此类工具的期望进行分类和分析。 我们证明游戏设计与共生工具的设计有着深厚的联系,并对未来的共生工具研发产生了影响。