Serious Games (SGs) represent a new approach to improve learning processes more effectively and economically than traditional methods. This paper aims to present a SG approach for the electro-mobility context, in order to encourage the use of electric light vehicles. The design of the SG is based on the typical elements of the classic "game" with a real gameplay with different purposes. In this work, the proposed SG aims to raise awareness on environmental issues caused by mobility and actively involve users, on improving livability in the city and on real savings using alternative means to traditional vehicles. The objective of the designed tool is to propose elements of fun and entertainment for tourists or users of electric vehicles in the cities, while giving useful information about the benefits of using such vehicles, discovering touristic and interesting places in the city to discover. In this way, the user is stimulated to explore the artistic and historical aspects of the city through an effective learning process: he/she is encouraged to search the origins and the peculiarities of the monuments.
翻译:与传统方法相比,严肃的游戏(SGs)是改善学习过程的新方法,比传统方法更有效、更经济地改善学习过程,本文件旨在为电动机动性提供SG方法,以鼓励使用电光车,SG的设计以经典“游戏”的典型要素为基础,具有不同目的的真正游戏游戏功能,在这项工作中,拟议的SG旨在提高对流动引起的环境问题的认识,并让用户积极参与,改善城市的居住能力,利用传统车辆的替代手段实现真正的节约。设计工具的目的是为城市旅游者或电动车辆使用者提供娱乐和娱乐要素,同时提供关于使用这些车辆的好处的有用信息,发现城市旅游场所和有趣的地方以发现这些地点,从而激励用户通过有效的学习过程探索城市的艺术和历史方面:鼓励他/她寻找古迹的起源和特性。