Computing the Nash equilibrium (NE) for N-player non-zerosum stochastic games is a formidable challenge. Currently, algorithmic methods in stochastic game theory are unable to compute NE for stochastic games (SGs) for settings in all but extreme cases in which the players either play as a team or have diametrically opposed objectives in a two-player setting. This greatly impedes the application of the SG framework to numerous problems within economics and practical systems of interest. In this paper, we provide a method of computing Nash equilibria in nonzero-sum settings and for populations of players more than two. In particular, we identify a subset of SGs known as stochastic potential games (SPGs) for which the (Markov perfect) Nash equilibrium can be computed tractably and in polynomial time. Unlike SGs for which, in general, computing the NE is PSPACE-hard, we show that SGs with the potential property are P-Complete. We further demonstrate that for each SPG there is a dual Markov decision process whose solution coincides with the MP-NE of the SPG. We lastly provide algorithms that tractably compute the MP-NE for SGs with more than two players.
翻译:计算N球员非零和零和随机游戏的纳什平衡(NE)是一个艰巨的挑战。 目前,在随机游戏理论中,算法方法无法计算NE, 用于玩家作为一个团队玩的游戏, 或者在双球员环境下对立的目标。 这极大地妨碍了将SG框架应用于经济学和实践系统中的许多问题。 在本文中,我们提供了一种方法,在非零和情况下计算纳什平衡,对于超过2个球员群体来说,这种方法也非常艰巨。 特别是,我们确定了一组被称为随机潜在游戏(SG)的SG(SGs),在这两种情况下,(Markov 完美) 纳什平衡可以随意和多球员环境下进行计算。 与一般地计算NE(PACE)硬度的SG框架不同,我们显示,具有潜在属性的SGs是P- Complite。 我们进一步表明,对于每个SPG,那里的SPG是一个双重的Markov决定程序,即潜在的Markov潜在游戏(SG),其解决方案与SMNE的S-NE最后版本比S-MNE的S-RR提供比S-RV更接近的解决方案。