In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash equilibrium (PSNE) in such games. The problem is already known to be NP-complete. We provide fine-grained analysis of this problem under the lens of parameterized complexity theory. We consider various natural graph parameters and show either W[1]-hardness or exhibit an FPT algorithm. We finally exhibit some special graph classes, for example path, cycle, bi-clique, complete graph, etc., which always have a PSNE if the utility function of the players are fully homogeneous.
翻译:在二进制网络公益物游戏中,每个玩家都需要决定她是否参加一个公共项目,其效用由社区平等分享。我们研究在这种游戏中是否存在纯战略纳什平衡的问题。问题已经众所周知已经是NP的完成。我们从参数复杂理论的角度对这一问题进行细微分析。我们考虑各种自然图参数,显示W[1]硬度或显示FPT算法。我们最终展示了一些特殊的图表类,例如路径、循环、双层、完整的图表等,如果玩家的功用功能完全相同,这些图表总是有PSNE。