Generating ``bullet-time'' effects of human free-viewpoint videos is critical for immersive visual effects and VR/AR experience. Recent neural advances still lack the controllable and interactive bullet-time design ability for human free-viewpoint rendering, especially under the real-time, dynamic and general setting for our trajectory-aware task. To fill this gap, in this paper we propose a neural interactive bullet-time generator (iButter) for photo-realistic human free-viewpoint rendering from dense RGB streams, which enables flexible and interactive design for human bullet-time visual effects. Our iButter approach consists of a real-time preview and design stage as well as a trajectory-aware refinement stage. During preview, we propose an interactive bullet-time design approach by extending the NeRF rendering to a real-time and dynamic setting and getting rid of the tedious per-scene training. To this end, our bullet-time design stage utilizes a hybrid training set, light-weight network design and an efficient silhouette-based sampling strategy. During refinement, we introduce an efficient trajectory-aware scheme within 20 minutes, which jointly encodes the spatial, temporal consistency and semantic cues along the designed trajectory, achieving photo-realistic bullet-time viewing experience of human activities. Extensive experiments demonstrate the effectiveness of our approach for convenient interactive bullet-time design and photo-realistic human free-viewpoint video generation.
翻译:为了填补这一空白,我们在本文件中提议为来自密集的 RGB 流的摄影现实型人类自由视点制作一个神经交互式的弹道时光生成器(iButter),这样可以灵活和互动地设计人子弹时光效果。我们的iButt 方法包括实时预览和设计阶段,以及轨迹感改进阶段。在预览期间,我们提出交互式子弹时间设计方法,将NERF 转换为实时和动态环境,并消除乏味的persceen培训。为此,我们的子弹时间设计阶段利用了混合式培训、轻量网络设计和高效的双光线基取样战略。在改进过程中,我们提出了高效的轨迹感设计周期性视频和时间设计方法,从而在20分钟内共同展示了我们空间轨迹定位和时光模型设计系统。