本文原作者: BennuC,原文发布于: BennuCTech
MethodChannel
EventChannel
BasicMessageChannel
public void send( T message, final Reply<T> callback) {messenger.send(name,codec.encodeMessage(message),callback == null ? null : new IncomingReplyHandler(callback));}
可以看到进行了 encode,这个 codec 一般是 StandardMessageCodec,它的 encodeMessage 函数源码:
public ByteBuffer encodeMessage(Object message) {if (message == null) {return null;}final ExposedByteArrayOutputStream stream = new ExposedByteArrayOutputStream();writeValue(stream, message);final ByteBuffer buffer = ByteBuffer.allocateDirect(stream.size());buffer.put(stream.buffer(), 0, stream.size());return buffer;}
这里 writeValue 的源码:
protected void writeValue(ByteArrayOutputStream stream, Object value) {if (value == null || value.equals(null)) {stream.write(NULL);} else if (value == Boolean.TRUE) {stream.write(TRUE);} else if (value == Boolean.FALSE) {stream.write(FALSE);} else if (value instanceof Number) {if (value instanceof Integer || value instanceof Short || value instanceof Byte) {stream.write(INT);writeInt(stream, ((Number) value).intValue());} else if (value instanceof Long) {stream.write(LONG);writeLong(stream, (long) value);} else if (value instanceof Float || value instanceof Double) {stream.write(DOUBLE);writeAlignment(stream, 8);writeDouble(stream, ((Number) value).doubleValue());} else if (value instanceof BigInteger) {stream.write(BIGINT);writeBytes(stream, ((BigInteger) value).toString(16).getBytes(UTF8));} else {throw new IllegalArgumentException("Unsupported Number type: " + value.getClass());}} else if (value instanceof String) {stream.write(STRING);writeBytes(stream, ((String) value).getBytes(UTF8));} else if (value instanceof byte[]) {stream.write(BYTE_ARRAY);writeBytes(stream, (byte[]) value);} else if (value instanceof int[]) {stream.write(INT_ARRAY);final int[] array = (int[]) value;writeSize(stream, array.length);writeAlignment(stream, 4);for (final int n : array) {writeInt(stream, n);}} else if (value instanceof long[]) {stream.write(LONG_ARRAY);final long[] array = (long[]) value;writeSize(stream, array.length);writeAlignment(stream, 8);for (final long n : array) {writeLong(stream, n);}} else if (value instanceof double[]) {stream.write(DOUBLE_ARRAY);final double[] array = (double[]) value;writeSize(stream, array.length);writeAlignment(stream, 8);for (final double d : array) {writeDouble(stream, d);}} else if (value instanceof List) {stream.write(LIST);final List<?> list = (List) value;writeSize(stream, list.size());for (final Object o : list) {writeValue(stream, o);}} else if (value instanceof Map) {stream.write(MAP);final Map<?, ?> map = (Map) value;writeSize(stream, map.size());for (final Entry<?, ?> entry : map.entrySet()) {writeValue(stream, entry.getKey());writeValue(stream, entry.getValue());}} else {throw new IllegalArgumentException("Unsupported value: " + value);}}
下面看一下如何来使用它,以 Android 端为例。
如果不使用 engine cache,那么在 FlutterActivity 的继承类中重写 configureFlutterEngine:
class MainActivity : FlutterActivity() {var channel : BasicMessageChannel? = nulloverride fun configureFlutterEngine(flutterEngine: FlutterEngine) {super.configureFlutterEngine(flutterEngine)var channel = BasicMessageChannel<String>(flutterEngine.dartExecutor.binaryMessenger,"test" ,StringCodec.INSTANCE)channel.setMessageHandler { message, reply ->Log.e("recieve", message)}}}
注意这里第二个参数 "test" 是这通道 (channel) 的名称,两边名称一致才能进行通信。
第三个参数是消息的编解码器,这里我们因为是简单的示例,消息是字符串 String,所以用 StringCodec。
StringCodec 是 MessageCodec 接口的实现,除了它还有 BinaryCodec,JsonMessageCodec,StandardMessageCodec。另外我们还可以自己实现 MessageCodec,实现它的两个函数即可,它的源码如下:
public interface MessageCodec<T> {/*** Encodes the specified message into binary.** @param message the T message, possibly null.* @return a ByteBuffer containing the encoding between position 0 and the current position, or* null, if message is null.*/ByteBuffer encodeMessage(@Nullable T message);/*** Decodes the specified message from binary.** @param message the {@link ByteBuffer} message, possibly null.* @return a T value representation of the bytes between the given buffer's current position and* its limit, or null, if message is null.*/T decodeMessage(@Nullable ByteBuffer message);}
最后,MessageHandler 用于接受从 Flutter 传递过来的消息。这里简单的将消息打印出来。
当需要向 Flutter 发送消息时,执行以下代码即可:
channel?.send("android call")
一般情况我们在 Application 中添加 cache,如下:
class App : Application() {companion object{...lateinit var flutterEngine2 : FlutterEngine}override fun onCreate() {super.onCreate()...flutterEngine2 = FlutterEngine(this)flutterEngine2.navigationChannel.setInitialRoute("second")flutterEngine2.dartExecutor.executeDartEntrypoint(DartExecutor.DartEntrypoint.createDefault())FlutterEngineCache.getInstance().put("second", flutterEngine2)}}
这里我们为 second 这个 Flutter 页面创建 engine 并加入 cache 进行预热。
如果我们想使用这个 engine 发送消息,那么可以直接创建 BasicMessageChannel
var channel = BasicMessageChannel<String>(App.flutterEngine2.dartExecutor.binaryMessenger,"test" ,StandardMessageCodec.INSTANCE as MessageCodec<String>)channel.setMessageHandler { message, reply ->Log.e("recieve", message)}
后续与上面就一样了。
Flutter 端
static const messageChannel = const BasicMessageChannel("test", StringCodec());
这里通道名称保持与 native 一致。
设置回调:
messageChannel.setMessageHandler((message) async{print(message)});
发送消息:
messageChannel.send("flutter call");
这样就实现了 Native 和 Flutter 的双向消息交互。
MethodChannel
与 BasicMessageChannel 一样预热和不预热可以有两种不同的处理,但是其实最终都是获取到 FlutterEngine 对象,所以就不赘述了,直接使用即可。代码如下:
//创建var channel = MethodChannel(flutterEngine.dartExecutor.binaryMessenger,"test")//回调,根据call执行native函数channel.setMethodCallHandler { call, result ->when(call.method){"flutterCall" -> {//执行我们自定义的对应函数flutterCall(call.arguments)}else -> {}}}
这里 FlutterCall 是响应 Flutter 发送过来的请求,我们定义一个对应的函数来处理,如:
fun flutterCall(arguments : Object){Log.e("flutterCall", "message:" + arguments.toString())}
然后我们可以通过 invokeMethod 函数来执行 Flutter 函数,如:
//执行flutter函数channel.invokeMethod("androidCall", "android message")
//创建static const methodChannel = const MethodChannel("test");//回调,根据call执行flutter函数methodChannel.setMethodCallHandler((call) async {switch(call.method){case "androidCall"://执行自定义的对应函数androidCall(call.arguments);break;}});//执行native函数methodChannel.invokeMethod("flutterCall", "flutter message");
public void invokeMethod(String method, Object arguments, Result callback) {messenger.send(name,codec.encodeMethodCall(new MethodCall(method, arguments)),callback == null ? null : new IncomingResultHandler(callback));}
private final class IncomingMethodCallHandler implements BinaryMessageHandler {private final MethodCallHandler handler;IncomingMethodCallHandler(MethodCallHandler handler) {this.handler = handler;}public void onMessage(ByteBuffer message, final BinaryReply reply) {final MethodCall call = codec.decodeMethodCall(message);try {handler.onMethodCall(call,new Result() {...});} catch (RuntimeException e) {...}}...}
可以看到在收到消息 onMessage 后先将消息解析成 MethodCall 在执行 callback,这样就可以直接获取到函数名及参数了。
通过上面我们知道 MethodChannel 和 BasicMessageChannel 本质是一样的,只不过经过了一层 MethodCall 的封装,方便直接获取函数名和参数。
EventChannel
Android 端
同样需要 FlutterEngine 对象,代码如下:
//创建var channel = EventChannel(flutterEngine.dartExecutor.binaryMessenger,"test")//设置处理handlerchannel.setStreamHandler(object : StreamHandler(), EventChannel.StreamHandler {override fun onListen(arguments: Any?, events: EventChannel.EventSink?) {//根据arguments处理arguments?.let {...//将处理结果返回,可能成功也可能失败events?.success("android back")//events?.error("errorcode", "errormssage", null)//如果不返回,即success和error都不执行,则需要执行endOfStream//events?.endOfStream()}}override fun onCancel(arguments: Any?) {//执行取消操作}})
Flutter 端
//创建static const eventChannel = const EventChannel("test");//发送arguments给native处理,并监听结果eventChannel.receiveBroadcastStream(["flutter event"]).listen((event) {//返回成功结果,处理print(event.toString());}, onError: (event){//返回错误结果,处理}, onDone: (){//执行完成处理});
源码分析
Stream<dynamic> receiveBroadcastStream([ dynamic arguments ]) {final MethodChannel methodChannel = MethodChannel(name, codec);late StreamController<dynamic> controller;controller = StreamController<dynamic>.broadcast(onListen: () async {binaryMessenger.setMessageHandler(name, (ByteData? reply) async {...});try {await methodChannel.invokeMethod<void>('listen', arguments);} catch (exception, stack) {...}}, onCancel: () async {binaryMessenger.setMessageHandler(name, null);try {await methodChannel.invokeMethod<void>('cancel', arguments);} catch (exception, stack) {...}});return controller.stream;}
总结
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