Motion correlation interfaces are those that present targets moving in different patterns, which the user can select by matching their motion. In this paper, we re-formulate the task of target selection as a probabilistic inference problem. We demonstrate that previous interaction techniques can be modelled using a Bayesian approach and that how modelling the selection task as transmission of information can help us make explicit the assumptions behind similarity measures. We propose ways of incorporating uncertainty into the decision-making process and demonstrate how the concept of entropy can illuminate the measurement of the quality of a design. We apply these techniques in a case study and suggest guidelines for future work.
翻译:动态关联界面是指以不同模式移动的目标,用户可以通过匹配其动作来选择。在本文中,我们重新拟订目标选择的任务,作为概率推论问题。我们证明,以往的互动技术可以采用巴伊西亚方法进行模拟,将选择任务作为信息传输模式如何帮助我们明确类似措施背后的假设。我们建议了将不确定性纳入决策进程的方法,并演示了如何将变异概念用于描述设计质量。我们在案例研究中应用这些技术,并为未来工作提出指导方针。