We develop variational regularization methods which leverage sparsity-promoting priors to solve severely ill posed inverse problems defined on the 3D ball (i.e. the solid sphere). Our method solves the problem natively on the ball and thus does not suffer from discontinuities that plague alternate approaches where each spherical shell is considered independently. Additionally, we leverage advances in probability density theory to produce Bayesian variational methods which benefit from the computational efficiency of advanced convex optimization algorithms, whilst supporting principled uncertainty quantification. We showcase these variational regularization and uncertainty quantification techniques on an illustrative example. The C++ code discussed throughout is provided under a GNU general public license.
翻译:此外,我们利用概率密度理论的进步来生成贝叶斯变异法,这些变异法得益于先进的Convex优化算法的计算效率,同时支持有原则的不确定性量化。我们用一个示例来展示这些变异法化和不确定性量化技术。我们用一个示例来展示这些变异法化和不确定性量化技术。整个C++代码在GNU一般公共许可下提供。