After an overview of the use of digital shadows in computing science research projects with cultural and social impacts and a focus on recent researches and insights on virtual theaters, this paper introduces a research mixing the manipulation of shadow avatars and the building of a virtual theater setup inspired by traditional shadow theater (or ``castelet'' in french) in a mixed reality environment. It describes the virtual 3D setup, the nature of the shadow avatars and the issues of directing believable interactions between virtual avatars and physical performers on stage. Two modalities of shadow avatars direction are exposed. Some results of the research are illustrated in two use cases: the development of theatrical creativity in mixed reality through pedagogical workshops; and an artistic achievement in ''The Shadow'' performance, after H. C. Andersen.
翻译:本文概述了数字阴影在具有文化和社会影响的计算科学研究项目中的应用情况,并重点介绍了关于虚拟剧院的最新研究和洞察力,本文介绍了一项研究,其中结合了对影子动因的操纵和在混合的现实环境中由传统影子剧院(或法国语的“Castelet”)启发的虚拟剧场结构的建设。本文描述了虚拟3D设置、影子动因的性质以及将虚拟动因与舞台上的物理表演者之间的可信任互动引导到舞台上的问题。两种影子动因方向都暴露了两种模式。一些研究结果在两种使用案例中得到了说明:通过教学讲习班在混杂的现实中发展戏剧创造力;在H.C.安德森之后,“影子”表现的艺术成就。</s>