This paper describes a competition proposal for evolving Intelligent Agents for the game-playing framework called EvoMan. The framework is based on the boss fights of the game called Mega Man II developed by Capcom. For this particular competition, the main goal is to beat all of the eight bosses using a generalist strategy. In other words, the competitors should train the agent to beat a set of the bosses and then the agent will be evaluated by its performance against all eight bosses. At the end of this paper, the competitors are provided with baseline results so that they can have an intuition on how good their results are.
翻译:本文介绍了关于为称为Evoman的游戏游戏框架发展智能代理人的竞争建议。 框架以Capcom开发的称为Mega Man II的游戏的老板争斗为基础。 对于这一特殊竞争,主要目标是采用通才策略打败所有八位老板。 换句话说, 竞争者应该训练经纪人击败一群老板, 然后用其业绩来评价八位老板。 在本文结尾, 向竞争者提供了基准结果, 以便他们能够直觉地了解其结果有多好。