Valuation problems, such as attribution-based feature interpretation, data valuation and model valuation for ensembles, become increasingly more important in many machine learning applications. Such problems are commonly solved by well-known game-theoretic criteria, such as Shapley value or Banzhaf index. In this work, we present a novel energy-based treatment for cooperative games, with a theoretical justification by the maximum entropy framework. Surprisingly, by conducting variational inference of the energy-based model, we recover various game-theoretic valuation criteria, such as Shapley value and Banzhaf index, through conducting one-step gradient ascent for maximizing the mean-field ELBO objective. This observation also verifies the rationality of existing criteria, as they are all trying to decouple the correlations among the players through the mean-field approach. By running gradient ascent for multiple steps, we achieve a trajectory of the valuations, among which we define the valuation with the best conceivable decoupling error as the Variational Index. We experimentally demonstrate that the proposed Variational Index enjoys intriguing properties on certain synthetic and real-world valuation problems.
翻译:在许多机器学习应用中,基于归属特征的特性解释、数据估值和群装模型估值等问题等估值问题越来越重要,在许多机器学习应用中,这些问题通常通过众所周知的游戏理论标准,如Shapley 值或Banzhaf 指数,解决。在这项工作中,我们对合作游戏提出了新的基于能源的处理办法,其理论依据是最大恒温框架。令人惊讶的是,通过对基于能源的模式进行不同的推断,我们恢复了各种游戏理论性估价标准,如Shapley 值和 Banzhaf 指数,其方法是对尽可能扩大平均场ELBO目标进行一步梯度的上升。这一观察还验证了现有标准的合理性,因为它们都试图通过平均场方法使参与者之间的相互关系脱钩。通过对多个步骤的梯度进行计算,我们得出了估价的轨迹,其中我们用“Variational指数”等最有可能发生的脱钩错误来界定估值。我们实验性地证明,拟议的Variational指数在某些合成和现实世界的估价中存在着内在问题。